using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class MainScene : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        UIManager.instance.Init();
        double random = UnityEngine.Random.Range(1, 7);
        int storeId = (int)Math.Floor(random);
        // UIManager.instance.Open<UIStorePanel>(storeId);
        UIManager.instance.Open<UIMain>();
        DataMgr.instance.Init();
    }

    // Update is called once per frame
    void Update()
    {

    }
}
